Exhibition Label

Impulsive Interactions

Bulbous shapes mixed with holes and stretch are impulsive interactions. However when interaction occurs my pieces are actually very awkward; forcing body contortion. The wearer is not sure how to interact and behave when its worn. My final pieces have an underlying function of helping back posture; representing my personal issues I have with my back posture due to being a very awkward/lanky person. As people interact with the garment they start to feel how I feel.

Mary Quant Exhibit, My Own Photos, Victoria and Albert Museum, 2019

 

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Laabs, A. (2010). Everyday Ideologies. Nürnberg: Verl. für Moderne Kunst.

The way these sculptured bodies are awkwardly leaning on the wall makes me feel uncomfortable, even my own back feels achey just by looking at it?? Which is quite a difficult but interesting mood to be felt; just looking at the sculpture. In my own work this has influenced me to portray this mood when I do the photoshoot.  There is also something quite sad about the picture of children looking vulnerable. 

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Chemical-storagecabinet.com. (2019). Acylic Laboratory Glove Box / Vacuum Glove Box For Testing Under Sealed Atmosphere.

Contrasting element of research suggested by my peers during a crit. Furthermore linking my use of rubber gloves and holes however here its something which has to be done for safety and someones job maybe a bit less impulsive but more forcibly engaging. This idea of being forcibly engaging is a new concept I have not explored yet. The image also conveys a feeling of being distressed and trapped due to the uncomfortable latex gloves and perspex box with huge bolts holding it together.

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Fr.slideshare.net. (2019). 4.3 neo concrete.

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Narrowing down my options for development

My final outcome looks fun and playful maybe a bit cute due to the colour choice and organic shape. This makes you want to interact with it. However when worn it is actually very awkward you have to contort the body to put it on. Bulbous shapes mixed with stretch. The wearer is not sure how to interact and behave when its worn. However there is an underlying function of helping back posture; representing my personal issues I have with my back posture due to being a very long/ awkward/ lanky person. As people interact with the garment they start to feel how I feel.

Thomas, C. (2019). Enduring Force: Maren Hassinger – BmoreArt | Baltimore Contemporary Art. [online] Bmoreart.com.

This imagery is very similar to Hussain Chaylans work however here Hassinger is combining a given space with the body- something I have already been doing but here it looks a lot more specific to the space and developed considering how the body's are placed. The singular body's in particular seem to be positioned in stress positions; after holding these positions for a while your body would start to ache and give up.  This makes me begin to think of the context of this art piece are the people being pulled into the stress positions by the thin strips of translucent fabric which almost look like tights? I wonder if I develop my draping further instead by using lots of thin layers of fabric instead of big pieces. This way as you continue to layer the strips over each other new holes are created and knotting is very likely to occur. Going back to interaction what if all of your body parts had strips attached to them and if you move in a certain way knots start to join up creating a huge knitted piece. 

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Orta, L. (2019). Artthrob.co.za.

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Benjamin Madgwick. (2019). Benjamin Madgwick.

I found this photographers work particularly inspiring when doing my own photoshoot as he begins taking photos not just front on instead slightly to the side or from above. I would like to try and improve my photography angles pushing the boundaries even taking photos from a birds eye view? And the images feel like they have movement being thrown out of the image almost giving off a photoshopped look. It really exaggerates the movements these bodies are creating.

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Rainer, Y. (1999). A woman who .... Baltimore: Johns Hopkins Univ. Press.

Inspired by how Yvonne Rainer intertwines the interaction of two bodies; could this be re-created experimenting with my own stretch jersey experiments? Even using the knitting machine to create my own stretched fabrics. The way Yvonne Rainer has placed the holes on the body suit pictured below makes me think if there is a purpose to them. Too many holes on a garment may make the wearer feel self conscious or two holes at the bottom of trousers would confuse someone... how do I put this on? As humans we are so used to the normality of clothing and how mundane it is to put our arms and heads through a jumper and feet into socks. Why can't clothing be like a game - working out what goes where?  I understand sometimes as a designer we have to be practical what if you were in a rush for work ? This would be such an exciting idea giving someone my final piece which is completely alien to them (with body extensions and holes everywhere) and telling them they have one minute to try and get it on. Would they work it out? Or would they find a completely different way to wear the piece of fabric?

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Coeval. (2019). René Scheibenbauer.

So far all of my draping experiments have been of my own personal reaction with the fabrics I have suspended. Finding that draping on my own body and interacting with the work myself kept the muse of my draping to flow nicely something my peers mentioned worked well during group work. Here the idea of two people come into play could this bring a context into my work. Why are these two people being pulled apart or wrapped together? Is there a deeper meaning behind the work or is it simply the movements of two people bouncing off each other?  Do I begin to focus more on the person behind the garment imagine if two siblings, two lovers or two exes got into the garment with each other what different interactions would occur?

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Coeval. (2019). René Scheibenbauer.

Here is a really clear example of how I could control what someone is feeling wearing my garment. By taking away a sense; other senses are elevated. 

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Mari, F. (2019). The New MA Graduates: Samuel Yang | 1 Granary. [online] 1granary.com.

This draping imagery in particular is very similar to the draping I have been doing recently however this work is a lot more minimal and  geometric shapes whereas mine are more asymmetric. The thick black tape is really inspiring and could work with my own draping blocking out shapes of the body underneath the fabric.

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Flickr. Aerial Hoop Yoga, (2019).

Continuing to vary my research on body contortion I was suggested to research into a new trend called suspended yoga; there was two types I discovered. One where the person uses a stretchy fabric to suspend from and create shapes; a very clear link to the draping experiments I have been doing. I also found yoga where you are suspended and use a hoop to help create body positions and stretch the back muscles- I am very intrigued to explore this in my sketchbook as the body contortion and the holes from the hoops still very much link however the structure of the hoop may inspire new draping ideas.

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Suspensionyoga.uk. (2019). Yoga. [online] Available at: http://www.suspensionyoga.uk

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Wurm, E. (1999). Erwin Wurm. Bregenz: Kunsthaus Bregenz.

I decided to do some further research into Erwin Wurm's work after being so inspired by his contorted clothing imagery. These one minute sculptures where furniture has holes allow for body parts to poke through influencing my own ideas where I have been exploring at a smaller scale involving rubber glove fingers and tights.

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Instagram.com. (2019). Kenesha Sneed ✌? (@tactilematter) • Instagram photos and videos.

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YouTube. (2019). Fashion Designer Richard Malone on RINSE, REPEAT

Richard Malone's Rinse Repeat exhibit is an amazing example of how materials can interact with body and movement. The way they can be interchangeably worn allows for the wearer to use their imagination and really think about how a garment is worn something you often don't have to think of when trying on a normal jacket etc pushing the wearer to think differently. When dancers begin to move in the garments you also get to experience how jersey can stretch to track your movements.

YouTube. (2019). Fashion Designer Richard Malone on RINSE, REPEAT

Putting my hand in holes | IMPULSES

Exploring Human Impulses

Exploring Human Impulses

As I had begun discussions of further research into impulses specifically how someone will feel an Impulse to interact with my final outcome I began looking on the library database for books but came up blank. Therefore I had to create some of my own research for impulses. Making a list of impulses suggested by my family I performed and filmed these above. I found it quite interesting to feel the satisfaction of relieving the anxiety of impulses which most of the time you cannot do in a normal situation like smashing an egg.

Why we always want to push the big red button - Gizmodo.com. (2019). [online] https://gizmodo.com

“We willingly push any and every button because we hope that it provides a bit of dopamine for pleasure,”  “Or at least, it reduces the cortisol that is making us anxious—until we see what pressing it means. In general, the more we’re told not to do something, the more we want to do that thing"

 The ideas of impulse came after a conversation with new tutor Amy, what makes us want to push that red button or touch something without thinking?. An impulse is something we feel we have to act on and something we feel we have to do. When researching into interactions and how my samples become interactive they also need to make the viewer or wearer want to interact with it so it becomes an impulse. This felt like a really interesting route to go down exploring my sample ideas I cut a hole in the jersey and instantly I wanted to put my hand in it allowing for interaction; what if I stitched a glove onto the end of this hole or some tights. How would a stranger interact with this?

YouTube. (2019). Ana Prvacki - Tent, Quartet, Bows and Elbows (2007).

INTERACT

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Balka, M Random Access Memory, White Cube Gallery, London, March 9 2019.

Visiting Balkas exhibit for me was truly fascinating; something so simple but vast made me stare at heated corrugated iron for 20 minutes. "That’s Balka’s greatest trick: turning something as simple as a sheet of corrugated iron into a tool of oppression and a trigger of memory and trauma. The longer you’re around it, the more it affects you, and the more you want to leave." Being tricked by a piece of iron does feel quite humiliating but it does work! I specifically visited the exhibit for its interactive qualities being able to feel the heat, sit next to it and listen to the slight hum it exuded. This idea of interaction links with my current research "interaction creating a reaction" where my samples are creating a physical reaction here Balka is creating a much more mental reaction.

Quote Resource and Review of exhibit: https://www.timeout.com/london/art/miroslaw-balka-random-access-memory-review

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Tanaka, A - Fear and love By The Design Museum

"Japanese artist Atsuko Tanaka wearing her piece Electric Dress, during a performance and exhibition in 1956. Organised by the Gutai Group, an avant Garde artists movement to which she belonged until 1965"

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Home Futures [2019] [Exhibition] Design Museum, London. 20th Freburary - 24th March 2019.

Another example of interaction on a large scale. Made to look like blades of grass the children become ants digging and exploring their way through the tough but soft green finger like protrusions. This makes the interaction with an object fun and creates a joyful mental reaction similarly to Miroslaw Balks exhibit instead Balkas end reaction is something quite uncomfortable. I also enjoyed this rich green colour which supported the artists inspiration of grass making it much easier to understand for someone viewing the exhibit. 

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Skeleton of slouching Back Cross Section Diagram - Sitzhaltung

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Singleton, W.T. - The Body at work

  • I struggle with my posture as being tall I am constantly hunching over my desk while working. While trying to find coding books at the library instead I found an ergonomics book which could be an interesting element of research to add a personal touch to my project. Considering how once I work out how etextiles work I would need a purpose for them so it does not turn gimmicky. This may be the line of research I could continue on for that use/function. Would the knitting stretch when you slouch alerting you to sit up straight? 

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Pailes- Freidman, R. Smart Textiles For Designers by Rebecca Pailes-Freidman

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Conversation with ETextile artist

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Plusea, and Instructables. “Circular Knit Stretch Sensor.” Instructables.com, Instructables, 6 Nov. 2017.

Woven eTextiles as Touch Based Technology, Emelie Giles [2016]

Textile art, Emelie Giles, [2018]

  • Inspired originally by the teddy bear hacked video games and coding charity I came across Emelie Giles an etextile artist.
  • I was immediately excited by the prospects of this technology linked with senses, the idea that a piece of fabric could imitate your movements into drawings and graphs. It gives me a feeling of technology taking over an interesting concept to think of in future research.
  • This way it combines a new technique of coding with a more traditional technique of weaving. Materials used in the weaving could push the boundaries in what graphs were created for example looser fibrous fuzzy wool is more reactive than a tighter less fibrous wool.

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In The kitchen, Helen Chadwick, [1977]

  • Exploring feminist sculpture artist Helen Chadwick and literally showing how women could be expected to be chained to the kitchen. As I have been exploring coding and how there has been a drive to get more girls to code is there a literal way I could represent this movement like Helen Chadwick?

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Tropes VS Women in video games - Feminist Frequency - Design/Play/Disrupt [2019] [Exhibition] Victoria and Albert Museum, London. 8 September 2018 to 24 February 2019

  • At the V&A Design/Play/Disrupt exhibit I was particularly inspired by the Feminist Frequency stand looking into how women are viewed when playing video games and in video games. This could link to the movements we need to research inspired by the word "surrounding" however I would need to do more research into how this idea could be expressed in a creative outlet.  
  • When at the Design/Play/Disrupt exhibit I read about a group called feminist frequency who have a blog talking about women in the gaming industry. As women are often objectified and are not the main characters in games. 
  • I felt that this movement was really relevant to my current research after looking into the coding and cables.
  • This charity research felt very empowering to read as I have always noticed the lack of main female characters but never properly researched into the effects it has. This has inspired me to do further research into feminist artists and girl coding groups.

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Girls Who Code - Al-Heeti, Abrar. “Girls Who Code Encourages STEM, One Coding Class at a Time.” CNET, CNET, 3 Aug. 2018.

 

 

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Creating toys from found materials - “Children's Charity - For Every Child in Danger.” Unicef UK, www.unicef.org.uk/.

  • When researching charities for outwards research I looked back at my digital footprint research and this reminded me of the money I donate to Unicef. Therefore I thought this would be the best place to start in terms of research and finding ways they create a creative outlet. 
  • Children have been taught to re-create toys the Unicef workers donate. I loved discovering the techniques and materials they used to make the toys including rubber bands and socks.

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Existing technology re-purposed - Design/Play/Disrupt [2019] [Exhibition] Victoria and Albert Museum, London. 8 September 2018 to 24 February 2019

  • Inspired particularly by this oversized teddy bear which looked like it had been hacked; a computer screen attached to its belly. 
  • This has also given me ideas for textile samples either creating my own samples or finding found objects to add electronics too. Bringing an element of sustainability into my work something that as a young designer I need to constantly consider.

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Design/Play/Disrupt [2019] [Exhibition] Victoria and Albert Museum, London. 8 September 2018 to 24 February 2019

Design/Play/Disrupt [2019] [Exhibition] Victoria and Albert Museum, London. 8 September 2018 to 24 February 2019

  • To  create an INTERVENTION I decided to go to an exhibit at the V&A that I would not normally be interested in going to; the Design/Play/Disrupt exhibit is all about gaming and the history of gaming. It was surprisingly really exciting and felt refreshing to learn something new.
  • The last room in particular was about DIY games where people had used found objects and repurposed them into games this was also very inspirational making me want to have a go myself.

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Wisley Gardens Lego Exhibit

  • The plants here which are made out of lego. In particular the blocks reminded me of pixels when you zoom into an image too much and it becomes blurry.
  • This idea of pixelation reminds me of the technological and futuristic themes I have been exploring so far.

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Mail Online. (2019). Don't be down in the slumps! How slouching could be making you sad.

After doing the sustainability workshop I saw how my work linked to sustainability in the way of health and well being. Doing some research on this topic I found lots of articles on the effects slouching has on the body. In the article it mentions how improving your posture can lift your mood- if my garment physically made the wearer improve your posture theoretically your mood would start to improve. This has made me consider what feelings do I want people to feel when wearing my garment or interacting with my samples? Personally I think the feelings felt when wearing something is as important as how it looks because your mood creates the connection you have with the garment. After looking back through my research I find the body contortion/uncomfortable feeling element more exciting and relevant to my developed project therefore they are the feelings I want the wearer experience.Screen Shot 2019-05-03 at 16.08.53.png.1

 

History of Corsetry. (2019). Corset Timeline.

Corsetry is a very restrictive process especially the further I look back in time as the smaller waist would create a much more accentuated female figure. Whalebone boning which is used in corsets is something I could consider in my final garment to help support the possible hip extension also adding to the feeling of being uncomfortable, contorted and restricted. This idea of boning would also restrict movement maybe making the wearer complete simple tasks in a very awkward way.

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Gallery, S. (2019). Body Language. Saatchi Gallery.

This sculptures texture looks paper mashè reminding me of the same textures from Franz wests exhibit; the way the tubes intertwined remind me of the same movements I am trying to re-create with the body and a garment. To me it gives off a feeling of being uncomfortable and restricted; if this piece was painted in more garish bright colours It may have been different - instead a lot more playful looking (something you would want to interact with). I have been considering with my own samples mixing my brighter colour silk clay samples with the neutral tones of paper mache to give an effect of being uncomfortable juxtaposing with the colour. 

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Franz West Exhibit,(2019) Tate, London

Seeing West's collage work was so refreshing as most of the time I only see collages in other peoples sketchbooks at uni so to actually see an artists sketchbook has given me lots of ideas on other mediums I should use in my own work; I forget how much texture acrylic paint can convey on the page. Also the images here are really clear in showing how this person is interacting with the sculpture reminding me when I do my own photoshoot to wear plainer clothing so the sample is the most important part.

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Franz West Exhibit, (2019), Tate, London

The way he combined ordinary objects with paper mach gave the materials a new texture which is not relatable to the object in use. The quirky colours are really fun and add an element of playfulness to the awkward sculptures. There was also a large amount of interactive elements which unknowingly linked perfectly to my current line of research in my current project for unit 7. The audience try to find an appropriate way to wear them and this means they become deliberately awkward. Subverting the audiences expectations on how to behave and interact with the sculptures. Making them feel uncomfortable.

 

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Gallery, S. (2019). Body Language. Saatchi Gallery.

Linking to my ideas on awkward beauty where I am the subject being really lanky and generally awkward. The way the artist paints the faces have a very brisk and rough approach to them but still  conveying an awkward feeling face... maybe a technique I could use in my fashion illustrations?

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Jessicabuggdesign.com. (2019). Confrontation, Concept and Clothing ‹ Dr. Jessica BuggDr. Jessica Bugg.

"This collection explores human behaviour and the garments are designed to physically dictate feelings and specific reactions from wearers. The garments seek to alter the perception and behaviour of the wearer by restricting the normal functioning of the body"

This idea of restricting the normal functions of the body is similar to my thinking of contorting the body. Her imagery also links with the discussions I have had with Oonah how important colour choice can be. The black garment seen here look to be made out of latex and create quite a fetish feeling about them. However if they were were in a lot more cute colours the feeling of the garments would have a very different effect.

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Martin Tual. I0.wp.com. (2019). [online]

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Instagram.com. (2019). LAB - Louis Alderson-Bythell (@__l.a.b__) • Instagram photos and videos.

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Dazed. (2019). The next generation of talent coming out of CSM’s MA fashion course. [online] Available at: http://www.dazeddigital.com/fashion/article/39077/1/the-next-generation-of-talent-coming-out-of-csms-ma-fashion-course

This work by Liam Johnson is described as " tights stretching over hoops" which is exactly what I have been exploring myself in my own sculptures. The way the hoops are placed either by the shoulders or hips which creates bulbous shapes at unusual parts of the body. Giving the wearer an awkward and uncomfortable feeling. I think I could push this idea further in my own work really thinking where body extensions would make you feel uncomfortable.

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Instagram. (2019). The White Show 2018 on Instagram: “by first year womenswear designer, Renata Passaris”. [online]

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Magazine, W. (2019). Full stretch: fashion designer Hussein Chalayan directs a dance at Sadler’s Wells theatre. [online] Wallpaper*.

Larger scale experiments on the body involving two people interacting instantly makes me think how could I push my work further to large scale... Instead of just using my arms to interact I can begin to use the whole body. The materials here look super stretchy in long strips maybe a lycra or jersey would inform these shapes similarly when I do it myself. I could create an installation between two areas of the room instead of just limiting myself to the body. If I was to do this installation idea I would need to think of how the space would work with the draping is it in a large open room with free movement or a small corner/cuboard forcing you to squish your body.

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The Game Twister

This research into the game twister came from my reflection process. In this game you are told to interact with colour based off your body parts. It links with my idea that if you were to put a glove on the end of a hole it would feel natural to want to put your hand in there. What if my garment was like a game of twister?

This is a similar process to Gamification something Oonah mentioned to me during my tutorial with her. What if my garment had levels to get to the next stage of interaction?

"Gamification is the application of game-design elements and game principles in non-game contexts. Gamification commonly employs game design elements to improve user engagement, organizational productivity, flow, learning"

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Neto, E., Wipplinger, H., Gamper, V., Miessgang, T. and Deitemyer, D. (2015). Ernesto Neto. Krems: Kunsthalle.

A sculpture artist who creates huge installations in space where humans can walk through the holes and climb the pieces. These shapes are really similar to the draping I have been doing with my own stretch fabric at home but it would be exciting to scale up this-not having to limit myself to the size or amount of holes I cut. Ernesto uses tights which have been weighed down in a lot of his pieces and the shapes created from something so simple is incredible. The contrast of transparent material with a heavy darker one is very intriguing to the eye and looks a bit alien like to me. If I was to experience these installations in person I would think I was stepping into another world.

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YouTube. (2019). Disobedient Bodies: JW Anderson curates The Hepworth Wakefield. [online]

YouTube. (2019). Disobedient Bodies: JW Anderson curates The Hepworth Wakefield. [online]

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Contortionist - Museumsyndicate.com. (2019). [online]

Contortionists explore the capabilities of the body twisting in ways most people cannot do. These movements particularly reminded me of the yoga images I have been exploring influencing me to interact with my samples and fabrics in a unique way twisting my own body. The photographer Leslie Jones who took these images were one of the few photographers of his time doing this. Showing how historically body contortion was very much a taboo subject; this is a different context that I could dvelop my theme into depending on how my research progresses. The exploration these people go through to contort their body in a cramped way is shocking to me.

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YouTube. (2019). The Psychology of The Button. [online]

Moma.org. (2019). MoMA | Talk to Me | The Big Red Button.

"buttons, levers, switches—even as the devices they serve are “constantly demanding our attention” with their screens and their interfaces. The red button created for Davies by Tinker London was an obvious way of illustrating this point: he pressed it, even slammed it with his hand to advance the slides during his presentation.

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IMPULSE

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Erwin Wurm - Interacting with materials

Sharma, S. (1971). Yoga for backaches. New York: Cornerstone Library.

As I have been researching into posture specifically back posture It was suggested I looked into yoga poses as these shape not everyone can create with their body. Therefor an immediate reaction is created when you see these images- some are shocked or disgusted however others are more inspired. These specific body positions help to strengthen muscles in your back which helps to straighten your back an disprove posture.   Naturally a glove is made for hands however if this was positioned on the end of a trouser leg it would encourage manipulation thus creating interesting silhouettes.

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Hoodie Escape - Mika Satomi

Here this artist has connected the two hoodies allowing for sounds to be created by the stretch of two people pulling away from each other. I love the idea of two garments being interconnected and actually repelling from each other however I do think this is an example of when the technicalities over take the design aspect of the garment. Something which may could have happened to me unless I had the progress tutorial with Amy reminding me to stay focused on the design elements and not go too gimmicky e.g simply making something that can light up.

 

Vimeo. (2019). Hoodie Escape. [online]

Home Futures [2019] [Exhibition] Design Museum, London. 20th Freburary - 24th March 2019.

This video below shows one way on how sculptures have reacted to the body. These technological robots by Dunne & Raby are robots that rely on humans. Instead of being efficient machines they respond to our emotional needs and can be needy; "its smart but trapped in an underdeveloped body and depends on its owner to move it about". 

The idea of a robot being needy is something completely different to what our modern society is used to; subverting our expectations. Also the way these robots are being described as if they have feelings something robots physically can't have.

Home Futures [2019] [Exhibition] Design Museum, London. 20th Freburary - 24th March 2019.

Dormer, P - The New Furniture

Singleton, W.T. - The Body at work

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Kobakant, Mika Satomi and Hannah Perner-Wilson

  • This was one of the first textile examples I have seen on the body. Here these artists used movement sensors and tilt sensors onto the dress using conductive beads. 
  • When the beads are swung with body movements sounds and visualisation graphs are created.
  • I love how movement of the body has really been taken into consideration here and made into a graph representing the body in a different form and quality of line.
  • I would now like to do some further outwards research seeing how it could relate to the textile element maybe a blind people charity as people with limited sight have stronger touch, smell, hear and taste senses.

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Reacting to body Movements : Pailes-Freidman, R. Smart Textiles For Designers

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Creators [2013] Making Music with the Brooklyn Bridge | The Human Harp

Plusea, and Instructables. “Circular Knit Bend Sensor.” Instructables.com, Instructables, 6 Nov. 2017.

Suspension of clay samples

Hacking a Knitting Machine - Unravel, Ellen Jonsson and Irene Albino [2018]

  • This lecture seemed to fit perfectly with my lines of research combing two completely contrasting worlds of coding with knitting. When knitting you are physically intertwining yarn that all support each other and if a loop doesn't catch or there is a hole the whole piece of knitting would unravel. Its the same concept with coding; if one piece of code was missing or did not make sense it would simply not run.
  • Its particularly fun and exciting for me to see something like maths becoming creative.
  • Previously knitting has also been recognised as a 'womens craft' being domesticated this contrast with coding where the majority of people in the technical industry are men. By combining the two elements these artists (Ellen Jonsson and Irene Albino ) are changing the way we think and rely on these two crafts.

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Feminist Internet Lecture

  • This lecture was exploring how women in technology specifically AI are being objectified and whether there is a way of chaining this. For example Alexa who's a female character with a very calm and submissive voice; receiving demands was collaged by the 16 students taking part; putting a face to the voice and how that might change people perceptions.

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Connecting microbits via bluetooth

Results from tracking movement using microbit

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Attatching microbit to clay sample to track movements

Movement sSensor coding into Visualisation Graph - Experiment 2

Coding Microbit to create a name tag - Wearable etextiles experiment 1

Second Experiment - Thicker Knit Stretch Sensor

First Experiment - Knit Stretch Sensor